Developed by Dreaminside studios
Concept: Gabriel Scavariello ( https://scavariello.artstation.com/ )
Texture: Itamar Junior ( https://www.artstation.com/itamarjunior )
Modeling and Rendering: Kauan Campos
Pós-production : Jéssia Carine ( https://www.artstation.com/jcarine )
Render: Kauan campos
Pós - production : Jéssia Carine
Concept: Gabriel Scavariello
Modeling, uv: Kauan campos
textura: Itamar Junior
In game -Unreal Engine 4
Kharma game cenário
Developed by Dreaminside studios trabalhei como modelador do jogo Kharma, um jogo de terror e em terceira pessoa, modelei a casa inteira do jogo.